{"product_id":"gurps-classic-time-travel","title":"GURPS Classic: Time Travel","description":"\u003ch3 style=\"text-align: left;\"\u003e\u003cstrong\u003e\u003cem\u003e\u003cimg data-mce-fragment=\"1\" style=\"display: block; margin-left: auto; margin-right: auto;\" alt=\"\" src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0002\/9622\/2731\/files\/SJG30-6020.png?v=1642705958\" data-mce-src=\"https:\/\/cdn.shopify.com\/s\/files\/1\/0002\/9622\/2731\/files\/SJG30-6020.png?v=1642705958\u0026amp;width=700\"\u003e\u003c\/em\u003e\u003c\/strong\u003e\u003c\/h3\u003e\n\u003ch3 style=\"text-align: left;\"\u003e\u003cstrong\u003e\u003cem\u003eAnything Can Happen!\u003c\/em\u003e\u003c\/strong\u003e\u003c\/h3\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cem\u003eGURPS Time Travel\u003c\/em\u003e\u003c\/strong\u003e is the complete guide to dimension-hopping adventure. Now \u003cstrong\u003e\u003cem\u003eGURPS\u003c\/em\u003e\u003c\/strong\u003e players can tie \u003cem\u003eall\u003c\/em\u003e their campaigns together . . . adventuring across time, or in parallel universes, to visit every \u003cstrong\u003e\u003cem\u003eGURPS\u003c\/em\u003e\u003c\/strong\u003e worldbook ever published.\u003c\/p\u003e\n\u003cp\u003eWinner of the \u003cstrong\u003e1991 Origins Award\u003c\/strong\u003e for \u003cstrong\u003eBest Roleplaying Supplement\u003c\/strong\u003e, this book is a collaboration between two previous winners – Steve Jackson (\u003cstrong\u003e\u003cem\u003eIlluminati\u003c\/em\u003e\u003c\/strong\u003e, \u003cstrong\u003e\u003cem\u003eCar Wars\u003c\/em\u003e\u003c\/strong\u003e, \u003cstrong data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eGURPS\u003c\/em\u003e\u003c\/strong\u003e) and John M. Ford (\u003cstrong\u003e\u003cem\u003eYellow Clearance Black Box Blues\u003c\/em\u003e\u003c\/strong\u003e).\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cem\u003eGURPS Time Travel\u003c\/em\u003e\u003c\/strong\u003e includes:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eA survey of time and dimension travel as presented in both fiction and current scientific thought. Travel by time machine, by dimension gate, even by powers of the mind!\u003c\/li\u003e\n\u003cli\u003eSix complete campaign backgrounds (and several mini-backgrounds) for travel through time or parallel worlds, or both! Each has its own rules for characters, travel, and paradoxes.\u003c\/li\u003e\n\u003cli\u003eA detailed discussion of the paradoxes you should consider in creating your own time-travel campaign. Is meddling with history easy? Impossible? Or just a Very Bad Idea?\u003c\/li\u003e\n\u003cli\u003eParallel worlds . . . \"what if\" dimensions where something, or \u003cem\u003eeverything\u003c\/em\u003e, is different.\u003c\/li\u003e\n\u003cli\u003eA timeline of interesting dates in our own world's history . . . as places for time travelers to visit, or as \"branch points\" for parallel-world campaigns.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eWith this book, the \u003cstrong\u003e\u003cem\u003eGURPS\u003c\/em\u003e\u003c\/strong\u003e system reaches its full potential for \u003cem\u003euniversal\u003c\/em\u003e adventure. Any time, any place, any world, any genre. \u003cem\u003eAnything can happen!\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e(This is a digital reprint of a supplement designed for \u003cem data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eGURPS\u003c\/strong\u003e Third Edition\u003c\/em\u003e.)\u003c\/p\u003e","brand":"Steve Jackson Games","offers":[{"title":"Default Title","offer_id":62249975742834,"sku":"mho1787936819968","price":7.02,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0912\/8037\/6178\/files\/gurps-classic-time-travel_1.jpg?v=1787936829","url":"https:\/\/www.softlycurated.shop\/products\/gurps-classic-time-travel","provider":"My Store","version":"1.0","type":"link"}